GamePropertyValue
  Colour
  vector4
  vector3
  vector2
  string
  bool
  float
  u64
  int
  AudioType
  ThrottleType
  SegmentColour
  ScenarioCameoTrigger
  ScenarioHud
  ScenarioCompleteCondition
  MapDirection
  GunTargeting
  ProjectileTravel
  SegmentInsertion
  GadgetType
  DrawLayer
  AtlasTextureMode
  CollisionFlags
  PowerupSpawnStyle
  DebugTap
  TextureBlend
  SegmentUpgradeLevel
  SegmentPowerup
  SpecialExplosions
  EnemyJumpPath
  EnemyObjective
  EnemyBehaviour
  DroneTravel
  BuildingObjective
  SpecialBuildings
container
  GamePropertyTemplate
    WeaponDemoProperties
    SpriteProperties
    SpriteAnimationProperties
    MissionProperties
    NonCapitalProperties
    WorldProperties
    CapitalProperties
    ContinentProperties
    WaveEnemy
    WaveEnemyGroup
    PhaseProperties
    CategoryDuckingDefinition
    SoundProperties
    SoundCategory
    SoundCue
    SoundVariation
    CameoDefinition
    CameoVoiceDefinition
    CameoEvent
    CameoSequenceProperties
    ScenarioPhase
    MidScenarioCameoProp
    ScenarioProperties
    DebugProperties
    WayPointProperty
    MapSectionProperties
    BuildingGroup
    GadgetProperties
    BaseItemProperties
      WeaponItemProperties
      GadgetItemProperties
    GamePropertyTextureAtlas
    Texture
    TrailProperties
    SnakeSegmentProperties
    SnakeProperties
    SegmentPowerupProperties
    GunProperties
    ProjectileProperties
    ExplosionProperties
    EnemyTurret
    EnemyProperties
    DroneProperties
    BuildingProperties